Ancient Battle: Hannibal6.1.0
Publisher Description
Ancient Battle: Hannibal is the newest edition to the Ancient Battles series. Experience the magnificence of the Punic Wars, as you follow Hannibal on his crucial campaign against Rome. Based upon, and a major upgrade to, the game system developed for Ancient Battle: Rome, a game that was the No.1 strategy game on the App Store in 8 different countries. Ancient Battle: Hannibal introduces many new game features including multi-level hills to elevate your strategic opportunities when commanding vast armies.
Fight the battles of the Second Punic War between Carthage and Rome. Each campaign is themed around battles between Hannibal's armies and their cunning opponents in the four geographical regions of Italy, Spain, Sicily and Africa. Hannibal's inspired tactics and leadership made him one of Rome's most dangerous enemies and possibly the greatest general of all time. Can you match his achievements on the battlefield?
Key Game Features:
- High Definition Ancient Era Graphics.
- 7 Mission 'Tutorial' campaign ending with a unique skirmish battle.
- 4 Mission 'Sicily' campaign, featuring battles from the First Punic War, including the battle of Bagradas.
- 8 Mission 'Italy' campaign featuring the decisive battles of Lake Trasimene and Cannae.
- The 'Africa' and 'Spain' campaigns are available via in-app purchase.
- All missions, except the tutorial, can be played as both sides.
- 38 Unique Ancient units including Roman Hastati, Spanish Scutarii, Bolt Throwers and Elephants.
- Four classes of infantry: Raw, Average, Veteran and Elite.
- Detailed Combat Analysis.
- Flank Attacks
- Strategic Movement.
- Hours of Gameplay.
Purchasable Extra Content:
- 4 Mission 'Africa' campaign, featuring Hannibal's major defeat at the great battle of ‘Zama’.
- 6 Mission 'Spain' campaign, ending the with battle of Ilipa.
Thank you for supporting our games!
(c) 2014 Hunted Cow Studios Ltd.
(c) 2014 HexWar Ltd.
All Rights Reserved.
Version History Improved the computer opponent and rebalanced Rhodanus River, Callicula, Gerunium, Salaeca and Zama. Added the Unit Roster and redesigned Combat Analysis. Improved settings, tooltips and touch controls. Fixed formation, artillery, reinforcement-leader, movement-highlight, memory and stability issues. 6.1.0 Aug 25 Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed. 2.0.2 11/11/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Play balance in the 'Baecula' scenario.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Update: Source material credits.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms. 2.0.0 03/27/2021 Improved: The AI has received some updates.
Change: Some UI updates. 1.9.5 08/29/2020 Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window. 1.9.4 05/22/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 1.9.3 03/28/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 1.9.1 12/14/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 1.9.0 09/18/2019 Fix: Some issues locking/unlocking some In-App purchases. 1.8.0 05/29/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 1.7.1 05/08/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7 01/17/2019 Fix: An error with the naming of some units in the unit info window. 1.6.1 10/20/2018 Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Change: Play balance across a number of missions. 1.6 10/09/2018 Fixes issues for compatibility with iOS 9. 1.4 10/14/2015 Fixes issue that could cause game to crash on older devices. 1.3 01/22/2015 New newsfeed and more games feature. 1.2 12/03/2014 Fixed incorrect unit names.
Fixed incorrect mission objectives. 1.1 09/04/2014 1.0 08/14/2014
About Ancient Battle: Hannibal
The company that develops Ancient Battle: Hannibal is Hunted Cow Studios Ltd.. The latest version released by its developer is 6.1.0.
To install Ancient Battle: Hannibal on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-13 and was downloaded 24 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Ancient Battle: Hannibal as malware if the download link is broken.
How to install Ancient Battle: Hannibal on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Ancient Battle: Hannibal is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Ancient Battle: Hannibal is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 6.1.0
posted on 2026-10-13
Version History Improved the computer opponent and rebalanced Rhodanus River, Callicula, Gerunium, Salaeca and Zama. Added the Unit Roster and redesigned Combat Analysis. Improved settings, tooltips and touch controls. Fixed formation, artillery, reinforcement-leader, movement-highlight, memory and stability issues. 6.1.0 Aug 25 Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed. 2.0.2 11/11/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Play balance in the 'Baecula' scenario.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Update: Source material credits.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms. 2.0.0 03/27/2021 Improved: The AI has received some updates.
Change: Some UI updates. 1.9.5 08/29/2020 Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window. 1.9.4 05/22/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 1.9.3 03/28/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 1.9.1 12/14/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 1.9.0 09/18/2019 Fix: Some issues locking/unlocking some In-App purchases. 1.8.0 05/29/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 1.7.1 05/08/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7 01/17/2019 Fix: An error with the naming of some units in the unit info window. 1.6.1 10/20/2018 Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Change: Play balance across a number of missions. 1.6 10/09/2018 Fixes issues for compatibility with iOS 9. 1.4 10/14/2015 Fixes issue that could cause game to crash on older devices. 1.3 01/22/2015 New newsfeed and more games feature. 1.2 12/03/2014 Fixed incorrect unit names.
Fixed incorrect mission objectives. 1.1 09/04/2014 1.0 08/14/2014
version 5.3.0
posted on 2026-08-22
Version History Various bug fixes 5.3.0 11/24/2024 Various bug fixes 5.1.0 11/20/2024 Various bug fixes and performance improvements 5.0.0 11/01/2024 Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed. 2.0.2 11/11/2021 Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Play balance in the 'Baecula' scenario.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Update: Source material credits.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms. 2.0.0 03/27/2021 Improved: The AI has received some updates.
Change: Some UI updates. 1.9.5 08/29/2020 Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window. 1.9.4 05/22/2020 Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat. 1.9.3 03/28/2020 Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions. 1.9.1 12/14/2019 Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex. 1.9.0 09/18/2019 Fix: Some issues locking/unlocking some In-App purchases. 1.8.0 05/29/2019 Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy. 1.7.1 05/08/2019 Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays. 1.7 01/17/2019 Fix: An error with the naming of some units in the unit info window. 1.6.1 10/20/2018 Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Change: Play balance across a number of missions. 1.6 10/09/2018 Fixes issues for compatibility with iOS 9. 1.4 10/14/2015 Fixes issue that could cause game to crash on older devices. 1.3 01/22/2015 New newsfeed and more games feature. 1.2 12/03/2014 Fixed incorrect unit names.
Fixed incorrect mission objectives. 1.1 09/04/2014 1.0 08/14/2014
version 5.3.0
posted on 2024-11-24
Nov 24, 2024
Version 5.3.0
Various bug fixes
version 5.3.0
posted on 2024-11-24
Various bug fixes
version 2.0.2
posted on 2021-11-11
Nov 11, 2021 Version 2.0.2
Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed.
version 2.0.0
posted on 2021-03-27
Mar 27, 2021 Version 2.0.0
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Play balance in the 'Baecula' scenario.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Update: Source material credits.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms.
version 1.9.5
posted on 2020-08-29
Aug 29, 2020 Version 1.9.5
Improved: The AI has received some updates.
Change: Some UI updates.
version 1.9.4
posted on 2020-05-22
May 22, 2020 Version 1.9.4
Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window.
version 1.9.3
posted on 2020-03-28
Mar 28, 2020 Version 1.9.3
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
version 1.9.1
posted on 2019-12-14
14 Dec 2019 Version 1.9.1
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.



